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世界のビデオゲーム用モバイルコントローラー市場 2021:企業別、地域別、種類・用途別

• 英文タイトル:Global Mobile Controllers for Video Games Market 2021 by Manufacturers, Regions, Type and Application, Forecast to 2026

が調査・発行した産業分析レポートです。世界のビデオゲーム用モバイルコントローラー市場 2021:企業別、地域別、種類・用途別 / Global Mobile Controllers for Video Games Market 2021 by Manufacturers, Regions, Type and Application, Forecast to 2026 / GIR-105X11856資料のイメージです。• レポートコード:GIR-105X11856
• 出版社/出版日: / 2021年5月
• レポート形態:英文、PDF、101ページ
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• 産業分類:Electronics & Semiconductor
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レポート概要
当調査資料では、ビデオゲーム用モバイルコントローラーのグローバル市場について調査・分析し、2021年から2026年までの市場予測をまとめております。ビデオゲーム用モバイルコントローラーの種類別市場規模(有線式、無線式)、用途別市場規模(Android、IOS、その他)、地域別市場規模(北米、アメリカ、ヨーロッパ、アジア、中国、日本、東南アジア、南米、中東、アフリカなど)、市場動向、企業別販売量と市場シェア、販売チャネルなどの情報を掲載しています。
・ビデオゲーム用モバイルコントローラーの市場概要
・企業情報(企業概要、製品概要、販売量、価格、売上):MOGA Anywhere、IPEGA、Tt eSPORTS、Mad Catz、Nyko、8BitDo、GameSir、SteelSeries、Razer
・企業別市場シェア
・地域別市場分析2016年-2026年
・種類別分析2016年-2026年:有線式、無線式
・用途別分析2016年-2026年:Android、IOS、その他
・ビデオゲーム用モバイルコントローラーの北米市場規模2016年-2026年:アメリカ、カナダ、メキシコ
・ビデオゲーム用モバイルコントローラーのヨーロッパ市場規模2016年-2026年:ドイツ、イギリス、フランス、ロシア、イタリア
・ビデオゲーム用モバイルコントローラーのアジア市場規模2016年-2026年:中国、日本、韓国、インド、東南アジア、オーストラリア
・ビデオゲーム用モバイルコントローラーの南米市場規模2016年-2026年:ブラジル、アルゼンチン
・ビデオゲーム用モバイルコントローラーの中東・アフリカ市場規模2016年-2026年:サウジアラビア、トルコ、エジプト、南アフリカ
・販売チャネル、流通業者・代理店、顧客リスト
・調査の結果・結論

The Mobile Controllers for Video Games market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our latest research, the global Mobile Controllers for Video Games size is estimated to be xx million in 2020 from USD xx million in 2019, with a change of XX% between 2019 and 2020. The global Mobile Controllers for Video Games market size is expected to grow at a CAGR of xx% for the next five years.

Market segmentation
Mobile Controllers for Video Games market is split by Type and by Application. For the period 2016-2026, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers
Wired Type
Wireless Type

Market segment by Application can be divided into
Android
IOS
Others

The key market players for global Mobile Controllers for Video Games market are listed below:
MOGA Anywhere
IPEGA
Tt eSPORTS
Mad Catz
Nyko
8BitDo
GameSir
SteelSeries
Razer

Market segment by Region, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, United Kingdom, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, Korea, India, Southeast Asia, and Australia)
South America (Brazil, Argentina, Colombia, and Rest of South America)
Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa, and Rest of Middle East & Africa)

レポート目次

1 Market Overview
1.1 Mobile Controllers for Video Games Introduction
1.2 Market Analysis by Type
1.2.1 Overview: Global Mobile Controllers for Video Games Revenue by Type: 2019 Versus 2021 Versus 2026
1.2.2 Wired Type
1.2.3 Wireless Type
1.3 Market Analysis by Application
1.3.1 Overview: Global Mobile Controllers for Video Games Revenue by Application: 2019 Versus 2021 Versus 2026
1.3.2 Android
1.3.3 IOS
1.3.4 Others
1.4 Global Mobile Controllers for Video Games Market Size & Forecast
1.4.1 Global Mobile Controllers for Video Games Sales in Value (2016-2026))
1.4.2 Global Mobile Controllers for Video Games Sales in Volume (2016-2026)
1.4.3 Global Mobile Controllers for Video Games Price by Type (2016-2026) & (USD/Unit)
1.5 Global Mobile Controllers for Video Games Production Capacity Analysis
1.5.1 Global Mobile Controllers for Video Games Total Production Capacity (2016-2026)
1.5.2 Global Mobile Controllers for Video Games Production Capacity by Geographic Region
1.6 Market Drivers, Restraints and Trends
1.6.1 Mobile Controllers for Video Games Market Drivers
1.6.2 Mobile Controllers for Video Games Market Restraints
1.6.3 Mobile Controllers for Video Games Trends Analysis
2 Manufacturers Profiles
2.1 MOGA Anywhere
2.1.1 MOGA Anywhere Details
2.1.2 MOGA Anywhere Major Business
2.1.3 MOGA Anywhere Mobile Controllers for Video Games Product and Services
2.1.4 MOGA Anywhere Mobile Controllers for Video Games Sales, Price, Revenue, Gross Margin and Market Share (2019-2021e)
2.2 IPEGA
2.2.1 IPEGA Details
2.2.2 IPEGA Major Business
2.2.3 IPEGA Mobile Controllers for Video Games Product and Services
2.2.4 IPEGA Mobile Controllers for Video Games Sales, Price, Revenue, Gross Margin and Market Share (2019-2021e)
2.3 Tt eSPORTS
2.3.1 Tt eSPORTS Details
2.3.2 Tt eSPORTS Major Business
2.3.3 Tt eSPORTS Mobile Controllers for Video Games Product and Services
2.3.4 Tt eSPORTS Mobile Controllers for Video Games Sales, Price, Revenue, Gross Margin and Market Share (2019-2021e)
2.4 Mad Catz
2.4.1 Mad Catz Details
2.4.2 Mad Catz Major Business
2.4.3 Mad Catz Mobile Controllers for Video Games Product and Services
2.4.4 Mad Catz Mobile Controllers for Video Games Sales, Price, Revenue, Gross Margin and Market Share (2019-2021e)
2.5 Nyko
2.5.1 Nyko Details
2.5.2 Nyko Major Business
2.5.3 Nyko Mobile Controllers for Video Games Product and Services
2.5.4 Nyko Mobile Controllers for Video Games Sales, Price, Revenue, Gross Margin and Market Share (2019-2021e)
2.6 8BitDo
2.6.1 8BitDo Details
2.6.2 8BitDo Major Business
2.6.3 8BitDo Mobile Controllers for Video Games Product and Services
2.6.4 8BitDo Mobile Controllers for Video Games Sales, Price, Revenue, Gross Margin and Market Share (2019-2021e)
2.7 GameSir
2.7.1 GameSir Details
2.7.2 GameSir Major Business
2.7.3 GameSir Mobile Controllers for Video Games Product and Services
2.7.4 GameSir Mobile Controllers for Video Games Sales, Price, Revenue, Gross Margin and Market Share (2019-2021e)
2.8 SteelSeries
2.8.1 SteelSeries Details
2.8.2 SteelSeries Major Business
2.8.3 SteelSeries Mobile Controllers for Video Games Product and Services
2.8.4 SteelSeries Mobile Controllers for Video Games Sales, Price, Revenue, Gross Margin and Market Share (2019-2021e)
2.9 Razer
2.9.1 Razer Details
2.9.2 Razer Major Business
2.9.3 Razer Mobile Controllers for Video Games Product and Services
2.9.4 Razer Mobile Controllers for Video Games Sales, Price, Revenue, Gross Margin and Market Share (2019-2021e)
3 Mobile Controllers for Video Games Sales by Manufacturer
3.1 Global Mobile Controllers for Video Games Sales in Volume by Manufacturer (2019-2021e)
3.2 Global Mobile Controllers for Video Games Revenue by Manufacturer (2019-2021e)
3.3 Key Manufacturer Market Position in Mobile Controllers for Video Games
3.4 Market Concentration Rate
3.4.1 Top 3 Mobile Controllers for Video Games Manufacturer Market Share
3.4.2 Top 6 Mobile Controllers for Video Games Manufacturer Market Share
3.5 Global Mobile Controllers for Video Games Production Capacity by Company
3.6 Manufacturer by Geography: Head Office and Mobile Controllers for Video Games Production Site
3.7 New Entrant and Capacity Expansion Plans
3.8 Mergers & Acquisitions
4 Market Analysis by Region
4.1 Global Mobile Controllers for Video Games Market Size by Region
4.1.1 Global Mobile Controllers for Video Games Sales in Volume by Region (2016-2026)
4.1.2 Global Mobile Controllers for Video Games Revenue by Region (2016-2026)
4.2 North America Mobile Controllers for Video Games Revenue (2016-2026)
4.3 Europe Mobile Controllers for Video Games Revenue (2016-2026)
4.4 Asia-Pacific Mobile Controllers for Video Games Revenue (2016-2026)
4.5 South America Mobile Controllers for Video Games Revenue (2016-2026)
4.6 Middle East and Africa Mobile Controllers for Video Games Revenue (2016-2026)
5 Market Segment by Type
5.1 Global Mobile Controllers for Video Games Sales in Volume by Type (2016-2026)
5.2 Global Mobile Controllers for Video Games Revenue by Type (2016-2026)
5.3 Global Mobile Controllers for Video Games Price by Type (2016-2026)
6 Market Segment by Application
6.1 Global Mobile Controllers for Video Games Sales in Volume by Application (2016-2026)
6.2 Global Mobile Controllers for Video Games Revenue by Application (2016-2026)
6.3 Global Mobile Controllers for Video Games Price by Application (2016-2026)
7 North America by Country, by Type, and by Application
7.1 North America Mobile Controllers for Video Games Sales by Type (2016-2026)
7.2 North America Mobile Controllers for Video Games Sales by Application (2016-2026)
7.3 North America Mobile Controllers for Video Games Market Size by Country
7.3.1 North America Mobile Controllers for Video Games Sales in Volume by Country (2016-2026)
7.3.2 North America Mobile Controllers for Video Games Revenue by Country (2016-2026)
7.3.3 United States Market Size and Forecast (2016-2026)
7.3.4 Canada Market Size and Forecast (2016-2026)
7.3.5 Mexico Market Size and Forecast (2016-2026)
8 Europe by Country, by Type, and by Application
8.1 Europe Mobile Controllers for Video Games Sales by Type (2016-2026)
8.2 Europe Mobile Controllers for Video Games Sales by Application (2016-2026)
8.3 Europe Mobile Controllers for Video Games Market Size by Country
8.3.1 Europe Mobile Controllers for Video Games Sales in Volume by Country (2016-2026)
8.3.2 Europe Mobile Controllers for Video Games Revenue by Country (2016-2026)
8.3.3 Germany Market Size and Forecast (2016-2026)
8.3.4 France Market Size and Forecast (2016-2026)
8.3.5 United Kingdom Market Size and Forecast (2016-2026)
8.3.6 Russia Market Size and Forecast (2016-2026)
8.3.7 Italy Market Size and Forecast (2016-2026)
9 Asia-Pacific by Country, by Type, and by Application
9.1 Asia-Pacific Mobile Controllers for Video Games Sales by Type (2016-2026)
9.2 Asia-Pacific Mobile Controllers for Video Games Sales by Application (2016-2026)
9.3 Asia-Pacific Mobile Controllers for Video Games Market Size by Region
9.3.1 Asia-Pacific Mobile Controllers for Video Games Sales in Volume by Region (2016-2026)
9.3.2 Asia-Pacific Mobile Controllers for Video Games Revenue by Region (2016-2026)
9.3.3 China Market Size and Forecast (2016-2026)
9.3.4 Japan Market Size and Forecast (2016-2026)
9.3.5 Korea Market Size and Forecast (2016-2026)
9.3.6 India Market Size and Forecast (2016-2026)
9.3.7 Southeast Asia Market Size and Forecast (2016-2026)
9.3.8 Australia Market Size and Forecast (2016-2026)
10 South America by Country, by Type, and by Application
10.1 South America Mobile Controllers for Video Games Sales by Type (2016-2026)
10.2 South America Mobile Controllers for Video Games Sales by Application (2016-2026)
10.3 South America Mobile Controllers for Video Games Market Size by Country
10.3.1 South America Mobile Controllers for Video Games Sales in Volume by Country (2016-2026)
10.3.2 South America Mobile Controllers for Video Games Revenue by Country (2016-2026)
10.3.3 Brazil Market Size and Forecast (2016-2026)
10.3.4 Argentina Market Size and Forecast (2016-2026)
11 Middle East & Africa by Country, by Type, and by Application
11.1 Middle East & Africa Mobile Controllers for Video Games Sales by Type (2016-2026)
11.2 Middle East & Africa Mobile Controllers for Video Games Sales by Application (2016-2026)
11.3 Middle East & Africa Mobile Controllers for Video Games Market Size by Country
11.3.1 Middle East & Africa Mobile Controllers for Video Games Sales in Volume by Country (2016-2026)
11.3.2 Middle East & Africa Mobile Controllers for Video Games Revenue by Country (2016-2026)
11.3.3 Turkey Market Size and Forecast (2016-2026)
11.3.4 Egypt Market Size and Forecast (2016-2026)
11.3.5 Saudi Arabia Market Size and Forecast (2016-2026)
11.3.6 South Africa Market Size and Forecast (2016-2026)
12 Sales Channel, Distributors, Traders and Dealers
12.1 Sales Channel
12.1.1 Direct Marketing
12.1.2 Indirect Marketing
12.2 Mobile Controllers for Video Games Typical Distributors
12.3 Mobile Controllers for Video Games Typical Customers
13 Research Findings and Conclusion
14 Appendix
14.1 Methodology
14.2 Research Process and Data Source
14.3 Disclaimer

List of Tables
Table 1. Global Mobile Controllers for Video Games Revenue by Type, (USD Million), 2021-2026
Table 2. Global Mobile Controllers for Video Games Revenue by Application, (USD Million), 2021-2026
Table 3. MOGA Anywhere Basic Information, Manufacturing Base and Competitors
Table 4. MOGA Anywhere Major Business
Table 5. MOGA Anywhere Mobile Controllers for Video Games Product and Services
Table 6. MOGA Anywhere Mobile Controllers for Video Games Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 7. IPEGA Basic Information, Manufacturing Base and Competitors
Table 8. IPEGA Major Business
Table 9. IPEGA Mobile Controllers for Video Games Product and Services
Table 10. IPEGA Mobile Controllers for Video Games Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 11. Tt eSPORTS Basic Information, Manufacturing Base and Competitors
Table 12. Tt eSPORTS Major Business
Table 13. Tt eSPORTS Mobile Controllers for Video Games Product and Services
Table 14. Tt eSPORTS Mobile Controllers for Video Games Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 15. Mad Catz Basic Information, Manufacturing Base and Competitors
Table 16. Mad Catz Major Business
Table 17. Mad Catz Mobile Controllers for Video Games Product and Services
Table 18. Mad Catz Mobile Controllers for Video Games Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 19. Nyko Basic Information, Manufacturing Base and Competitors
Table 20. Nyko Major Business
Table 21. Nyko Mobile Controllers for Video Games Product and Services
Table 22. Nyko Mobile Controllers for Video Games Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 23. 8BitDo Basic Information, Manufacturing Base and Competitors
Table 24. 8BitDo Major Business
Table 25. 8BitDo Mobile Controllers for Video Games Product and Services
Table 26. 8BitDo Mobile Controllers for Video Games Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 27. GameSir Basic Information, Manufacturing Base and Competitors
Table 28. GameSir Major Business
Table 29. GameSir Mobile Controllers for Video Games Product and Services
Table 30. GameSir Mobile Controllers for Video Games Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 31. SteelSeries Basic Information, Manufacturing Base and Competitors
Table 32. SteelSeries Major Business
Table 33. SteelSeries Mobile Controllers for Video Games Product and Services
Table 34. SteelSeries Mobile Controllers for Video Games Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 35. Razer Basic Information, Manufacturing Base and Competitors
Table 36. Razer Major Business
Table 37. Razer Mobile Controllers for Video Games Product and Services
Table 38. Razer Mobile Controllers for Video Games Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 39. Global Mobile Controllers for Video Games Sales by Manufacturer (2019-2021e) & (K Units)
Table 40. Global Mobile Controllers for Video Games Revenue by Manufacturer (2019-2021e) & (USD Million)
Table 41. Market Position of Manufacturers in Mobile Controllers for Video Games, (Tier 1, Tier 2, and Tier 3), Based on Revenue in 2020
Table 42. Global Mobile Controllers for Video Games Production Capacity by Company, (K Units): 2020 VS 2021
Table 43. Head Office and Mobile Controllers for Video Games Production Site of Key Manufacturer
Table 44. Global Mobile Controllers for Video Games Sales by Region (2016-2021e) & (K Units)
Table 45. Global Mobile Controllers for Video Games Sales by Region (2021-2026) & (K Units)
Table 46. Global Mobile Controllers for Video Games Revenue by Region (2016-2021e) & (USD Million)
Table 47. Global Mobile Controllers for Video Games Revenue by Region (2021-2026) & (USD Million)
Table 48. Global Mobile Controllers for Video Games Sales by Type (2016-2021e) & (K Units)
Table 49. Global Mobile Controllers for Video Games Sales by Type (2021-2026) & (K Units)
Table 50. Global Mobile Controllers for Video Games Revenue by Type (2016-2021e) & (USD Million)
Table 51. Global Mobile Controllers for Video Games Revenue by Type (2021-2026) & (USD Million)
Table 52. Global Mobile Controllers for Video Games Price by Type (2016-2021e) & (USD/Unit)
Table 53. Global Mobile Controllers for Video Games Price by Type (2021-2026) & (USD/Unit)
Table 54. Global Mobile Controllers for Video Games Sales by Application (2016-2021e) & (K Units)
Table 55. Global Mobile Controllers for Video Games Sales by Application (2021-2026) & (K Units)
Table 56. Global Mobile Controllers for Video Games Revenue by Application (2016-2021e) & (USD Million)
Table 57. Global Mobile Controllers for Video Games Revenue by Application (2021-2026) & (USD Million)
Table 58. Global Mobile Controllers for Video Games Price by Application (2016-2021e) & (USD/Unit)
Table 59. Global Mobile Controllers for Video Games Price by Application (2021-2026) & (USD/Unit)
Table 60. North America Mobile Controllers for Video Games Sales by Country (2016-2021e) & (K Units)
Table 61. North America Mobile Controllers for Video Games Sales by Country (2021-2026) & (K Units)
Table 62. North America Mobile Controllers for Video Games Revenue by Country (2016-2021e) & (USD Million)
Table 63. North America Mobile Controllers for Video Games Revenue by Country (2021-2026) & (USD Million)
Table 64. North America Mobile Controllers for Video Games Sales by Type (2016-2021e) & (K Units)
Table 65. North America Mobile Controllers for Video Games Sales by Type (2021-2026) & (K Units)
Table 66. North America Mobile Controllers for Video Games Sales by Application (2016-2021e) & (K Units)
Table 67. North America Mobile Controllers for Video Games Sales by Application (2021-2026) & (K Units)
Table 68. Europe Mobile Controllers for Video Games Sales by Country (2016-2021e) & (K Units)
Table 69. Europe Mobile Controllers for Video Games Sales by Country (2021-2026) & (K Units)
Table 70. Europe Mobile Controllers for Video Games Revenue by Country (2016-2021e) & (USD Million)
Table 71. Europe Mobile Controllers for Video Games Revenue by Country (2021-2026) & (USD Million)
Table 72. Europe Mobile Controllers for Video Games Sales by Type (2016-2021e) & (K Units)
Table 73. Europe Mobile Controllers for Video Games Sales by Type (2021-2026) & (K Units)
Table 74. Europe Mobile Controllers for Video Games Sales by Application (2016-2021e) & (K Units)
Table 75. Europe Mobile Controllers for Video Games Sales by Application (2021-2026) & (K Units)
Table 76. Asia-Pacific Mobile Controllers for Video Games Sales by Region (2016-2021e) & (K Units)
Table 77. Asia-Pacific Mobile Controllers for Video Games Sales by Region (2021-2026) & (K Units)
Table 78. Asia-Pacific Mobile Controllers for Video Games Revenue by Region (2016-2021e) & (USD Million)
Table 79. Asia-Pacific Mobile Controllers for Video Games Revenue by Region (2021-2026) & (USD Million)
Table 80. Asia-Pacific Mobile Controllers for Video Games Sales by Type (2016-2021e) & (K Units)
Table 81. Asia-Pacific Mobile Controllers for Video Games Sales by Type (2021-2026) & (K Units)
Table 82. Asia-Pacific Mobile Controllers for Video Games Sales by Application (2016-2021e) & (K Units)
Table 83. Asia-Pacific Mobile Controllers for Video Games Sales by Application (2021-2026) & (K Units)
Table 84. South America Mobile Controllers for Video Games Sales by Country (2016-2021e) & (K Units)
Table 85. South America Mobile Controllers for Video Games Sales by Country (2021-2026) & (K Units)
Table 86. South America Mobile Controllers for Video Games Revenue by Country (2016-2021e) & (USD Million)
Table 87. South America Mobile Controllers for Video Games Revenue by Country (2021-2026) & (USD Million)
Table 88. South America Mobile Controllers for Video Games Sales by Type (2016-2021e) & (K Units)
Table 89. South America Mobile Controllers for Video Games Sales by Type (2021-2026) & (K Units)
Table 90. South America Mobile Controllers for Video Games Sales by Application (2016-2021e) & (K Units)
Table 91. South America Mobile Controllers for Video Games Sales by Application (2021-2026) & (K Units)
Table 92. Middle East & Africa Mobile Controllers for Video Games Sales by Country (2016-2021e) & (K Units)
Table 93. Middle East & Africa Mobile Controllers for Video Games Sales by Country (2021-2026) & (K Units)
Table 94. Middle East & Africa Mobile Controllers for Video Games Revenue by Country (2016-2021e) & (USD Million)
Table 95. Middle East & Africa Mobile Controllers for Video Games Revenue by Country (2021-2026) & (USD Million)
Table 96. Middle East & Africa Mobile Controllers for Video Games Sales by Type (2016-2021e) & (K Units)
Table 97. Middle East & Africa Mobile Controllers for Video Games Sales by Type (2021-2026) & (K Units)
Table 98. Middle East & Africa Mobile Controllers for Video Games Sales by Application (2016-2021e) & (K Units)
Table 99. Middle East & Africa Mobile Controllers for Video Games Sales by Application (2021-2026) & (K Units)
Table 100. Direct Channel Pros & Cons
Table 101. Indirect Channel Pros & Cons
Table 102. Mobile Controllers for Video Games Typical Distributors
Table 103. Mobile Controllers for Video Games Typical Customers
List of Figures
Figure 1. Mobile Controllers for Video Games Picture
Figure 2. Global Mobile Controllers for Video Games Sales Market Share by Type in 2020
Figure 3. Wired Type
Figure 4. Wireless Type
Figure 5. Global Mobile Controllers for Video Games Sales Market Share by Application in 2020
Figure 6. Android
Figure 7. IOS
Figure 8. Others
Figure 9. Global Mobile Controllers for Video Games Market Size, (USD Million) & (K Units): 2020 VS 2021 VS 2026
Figure 10. Global Mobile Controllers for Video Games Market Size and Forecast (2016-2026) & (USD Million)
Figure 11. United States Mobile Controllers for Video Games Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 12. Canada Mobile Controllers for Video Games Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 13. Mexico Mobile Controllers for Video Games Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 14. Germany Mobile Controllers for Video Games Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 15. France Mobile Controllers for Video Games Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 16. United Kingdom Mobile Controllers for Video Games Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 17. Russia Mobile Controllers for Video Games Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 18. Italy Mobile Controllers for Video Games Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 19. China Mobile Controllers for Video Games Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 20. Japan Mobile Controllers for Video Games Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 21. Korea Mobile Controllers for Video Games Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 22. India Mobile Controllers for Video Games Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 23. Southeast Asia Mobile Controllers for Video Games Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 24. Australia Mobile Controllers for Video Games Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 25. Brazil Mobile Controllers for Video Games Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 26. Egypt Mobile Controllers for Video Games Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 27. Saudi Arabia Mobile Controllers for Video Games Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 28. South Africa Mobile Controllers for Video Games Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 29. Turkey Mobile Controllers for Video Games Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 30. Global Mobile Controllers for Video Games Sales (2016-2026) & (K Units)
Figure 31. Global Mobile Controllers for Video Games Production Capacity (2016-2026) & (K Units)
Figure 32. Global Mobile Controllers for Video Games Production Capacity by Geographic Region: 2020 VS 2021
Figure 33. Mobile Controllers for Video Games Market Drivers
Figure 34. Mobile Controllers for Video Games Market Restraints
Figure 35. Mobile Controllers for Video Games Market Trends
Figure 36. Global Mobile Controllers for Video Games Sales Market Share by Manufacturer in 2020
Figure 37. Global Mobile Controllers for Video Games Revenue Market Share by Manufacturer in 2020
Figure 38. Mobile Controllers for Video Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
Figure 39. Top 3 Mobile Controllers for Video Games Manufacturer (Revenue) Market Share in 2020
Figure 40. Top 6 Mobile Controllers for Video Games Manufacturer (Revenue) Market Share in 2020
Figure 41. Global Mobile Controllers for Video Games Sales Market Share by Region (2016-2026)
Figure 42. Global Mobile Controllers for Video Games Revenue Market Share by Region (2016-2026)
Figure 43. North America Mobile Controllers for Video Games Revenue (2016-2026) & (USD Million)
Figure 44. Europe Mobile Controllers for Video Games Revenue (2016-2026) & (USD Million)
Figure 45. Asia-Pacific Mobile Controllers for Video Games Revenue (2016-2026) & (USD Million)
Figure 46. South America Mobile Controllers for Video Games Revenue (2016-2026) & (USD Million)
Figure 47. Middle East & Africa Mobile Controllers for Video Games Revenue (2016-2026) & (USD Million)
Figure 48. Global Mobile Controllers for Video Games Sales Market Share by Type (2016-2026)
Figure 49. Global Mobile Controllers for Video Games Revenue Market Share by Type (2016-2026)
Figure 50. Global Mobile Controllers for Video Games Price by Type (2016-2026) & (USD/Unit)
Figure 51. Global Mobile Controllers for Video Games Sales Market Share by Application (2016-2026)
Figure 52. Global Mobile Controllers for Video Games Revenue Market Share by Application (2016-2026)
Figure 53. Global Mobile Controllers for Video Games Price by Application (2016-2026) & (USD/Unit)
Figure 54. North America Mobile Controllers for Video Games Sales Market Share by Country (2016-2026)
Figure 55. North America Mobile Controllers for Video Games Revenue Market Share by Country (2016-2026)
Figure 56. North America Mobile Controllers for Video Games Sales Market Share by Type (2016-2026)
Figure 57. North America Mobile Controllers for Video Games Sales Market Share by Application (2016-2026)
Figure 58. Europe Mobile Controllers for Video Games Sales Market Share by Country (2016-2026)
Figure 59. Europe Mobile Controllers for Video Games Revenue Market Share by Country (2016-2026)
Figure 60. Europe Mobile Controllers for Video Games Sales Market Share by Type (2016-2026)
Figure 61. Europe Mobile Controllers for Video Games Sales Market Share by Application (2016-2026)
Figure 62. Asia-Pacific Mobile Controllers for Video Games Sales Market Share by Region (2016-2026)
Figure 63. Asia-Pacific Mobile Controllers for Video Games Revenue Market Share by Region (2016-2026)
Figure 64. Asia-Pacific Mobile Controllers for Video Games Sales Market Share by Region (2016-2026)
Figure 65. Asia-Pacific Mobile Controllers for Video Games Sales Market Share by Application (2016-2026)
Figure 66. South America Mobile Controllers for Video Games Sales Market Share by Country (2016-2026)
Figure 67. South America Mobile Controllers for Video Games Revenue Market Share by Country (2016-2026)
Figure 68. South America Mobile Controllers for Video Games Sales Market Share by Type (2016-2026)
Figure 69. South America Mobile Controllers for Video Games Sales Market Share by Application (2016-2026)
Figure 70. Middle East & Africa Mobile Controllers for Video Games Sales Market Share by Country (2016-2026)
Figure 71. Middle East & Africa Mobile Controllers for Video Games Revenue Market Share by Country (2016-2026)
Figure 72. Middle East & Africa Mobile Controllers for Video Games Sales Market Share by Type (2016-2026)
Figure 73. Middle East & Africa Mobile Controllers for Video Games Sales Market Share by Application (2016-2026)
Figure 74. Sales Channel: Direct Channel vs Indirect Channel
Figure 75. Methodology
Figure 76. Research Process and Data Source