• レポートコード:GIR-107A05453 • 出版社/出版日:GlobalInfoResearch / 2021年7月 ※2024年版があります。お問い合わせください。 • レポート形態:英文、PDF、93ページ • 納品方法:Eメール(納期:2~3日) • 産業分類:消費材 |
Single User | ¥522,000 (USD3,480) | ▷ お問い合わせ |
Multi User | ¥783,000 (USD5,220) | ▷ お問い合わせ |
Corporate User | ¥1,044,000 (USD6,960) | ▷ お問い合わせ |
• お支払方法:銀行振込(納品後、ご請求書送付)
レポート概要
当調査資料では、VRハンドルのグローバル市場について調査・分析し、2021年から2026年までの市場予測をまとめております。VRハンドルの種類別市場規模(信号コントローラー、ゲームコントローラー)、用途別市場規模(ゲーム、テレビ、その他)、地域別市場規模(北米、アメリカ、ヨーロッパ、アジア、中国、日本、東南アジア、南米、中東、アフリカなど)、市場動向、企業別販売量と市場シェア、販売チャネルなどの情報を掲載しています。 ・VRハンドルの市場概要 ・企業情報(企業概要、製品概要、販売量、価格、売上):VIVE、Oculus、Sony、Antvr、Deepoon、Shinecon、Microsoft ・企業別市場シェア ・地域別市場分析2016年-2026年 ・種類別分析2016年-2026年:信号コントローラー、ゲームコントローラー ・用途別分析2016年-2026年:ゲーム、テレビ、その他 ・VRハンドルの北米市場規模2016年-2026年:アメリカ、カナダ、メキシコ ・VRハンドルのヨーロッパ市場規模2016年-2026年:ドイツ、イギリス、フランス、ロシア、イタリア ・VRハンドルのアジア市場規模2016年-2026年:中国、日本、韓国、インド、東南アジア、オーストラリア ・VRハンドルの南米市場規模2016年-2026年:ブラジル、アルゼンチン ・VRハンドルの中東・アフリカ市場規模2016年-2026年:サウジアラビア、トルコ、エジプト、南アフリカ ・販売チャネル、流通業者・代理店、顧客リスト ・調査の結果・結論 |
The VR Handle market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.
According to our latest research, the global VR Handle size is estimated to be xx million in 2021 from USD xx million in 2020, with a change of XX% between 2020 and 2021. The global VR Handle market size is expected to grow at a CAGR of xx% for the next five years.
Market segmentation
VR Handle market is split by Type and by Application. For the period 2016-2026, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type, covers
Signal controller
Game controllers
Market segment by Application can be divided into
Game
TV
Other
The key market players for global VR Handle market are listed below:
VIVE
Oculus
Sony
Antvr
Deepoon
Shinecon
Microsoft
Market segment by Region, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, United Kingdom, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, Korea, India, Southeast Asia, and Australia)
South America (Brazil, Argentina, Colombia, and Rest of South America)
Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa, and Rest of Middle East & Africa)
The content of the study subjects, includes a total of 14 chapters:
Chapter 1, to describe VR Handle product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top manufacturers of VR Handle, with price, sales, revenue and global market share of VR Handle from 2019 to 2021.
Chapter 3, the VR Handle competitive situation, sales, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.
Chapter 4, the VR Handle breakdown data are shown at the regional level, to show the sales, revenue and growth by regions, from 2016 to 2026.
Chapter 5 and 6, to segment the sales by type and application, with sales market share and growth rate by type, application, from 2016 to 2026.
Chapter 7, 8, 9, 10 and 11, to break the sales data at the country level, with sales, revenue and market share for key countries in the world, from 2016 to 2021.and VR Handle market forecast, by regions, type and application, with sales and revenue, from 2021 to 2026.
Chapter 12, 13 and 14, to describe VR Handle sales channel, distributors, customers, research findings and conclusion, appendix and data source.
1 Market Overview
1.1 VR Handle Introduction
1.2 Market Analysis by Type
1.2.1 Overview: Global VR Handle Revenue by Type: 2019 Versus 2021 Versus 2026
1.2.2 Signal controller
1.2.3 Game controllers
1.3 Market Analysis by Application
1.3.1 Overview: Global VR Handle Revenue by Application: 2019 Versus 2021 Versus 2026
1.3.2 Game
1.3.3 TV
1.3.4 Other
1.4 Global VR Handle Market Size & Forecast
1.4.1 Global VR Handle Sales in Value (2016-2026))
1.4.2 Global VR Handle Sales in Volume (2016-2026)
1.4.3 Global VR Handle Price by Type (2016-2026) & (USD/Unit)
1.5 Global VR Handle Production Capacity Analysis
1.5.1 Global VR Handle Total Production Capacity (2016-2026)
1.5.2 Global VR Handle Production Capacity by Geographic Region
1.6 Market Drivers, Restraints and Trends
1.6.1 VR Handle Market Drivers
1.6.2 VR Handle Market Restraints
1.6.3 VR Handle Trends Analysis
2 Manufacturers Profiles
2.1 VIVE
2.1.1 VIVE Details
2.1.2 VIVE Major Business
2.1.3 VIVE VR Handle Product and Services
2.1.4 VIVE VR Handle Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.2 Oculus
2.2.1 Oculus Details
2.2.2 Oculus Major Business
2.2.3 Oculus VR Handle Product and Services
2.2.4 Oculus VR Handle Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.3 Sony
2.3.1 Sony Details
2.3.2 Sony Major Business
2.3.3 Sony VR Handle Product and Services
2.3.4 Sony VR Handle Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.4 Antvr
2.4.1 Antvr Details
2.4.2 Antvr Major Business
2.4.3 Antvr VR Handle Product and Services
2.4.4 Antvr VR Handle Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.5 Deepoon
2.5.1 Deepoon Details
2.5.2 Deepoon Major Business
2.5.3 Deepoon VR Handle Product and Services
2.5.4 Deepoon VR Handle Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.6 Shinecon
2.6.1 Shinecon Details
2.6.2 Shinecon Major Business
2.6.3 Shinecon VR Handle Product and Services
2.6.4 Shinecon VR Handle Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.7 Microsoft
2.7.1 Microsoft Details
2.7.2 Microsoft Major Business
2.7.3 Microsoft VR Handle Product and Services
2.7.4 Microsoft VR Handle Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
3 VR Handle Sales by Manufacturer
3.1 Global VR Handle Sales in Volume by Manufacturer (2019-2021e)
3.2 Global VR Handle Revenue by Manufacturer (2019-2021e)
3.3 Key Manufacturer Market Position in VR Handle
3.4 Market Concentration Rate
3.4.1 Top 3 VR Handle Manufacturer Market Share
3.4.2 Top 6 VR Handle Manufacturer Market Share
3.5 Global VR Handle Production Capacity by Company
3.6 Manufacturer by Geography: Head Office and VR Handle Production Site
3.7 New Entrant and Capacity Expansion Plans
3.8 Mergers & Acquisitions
4 Market Analysis by Region
4.1 Global VR Handle Market Size by Region
4.1.1 Global VR Handle Sales in Volume by Region (2016-2026)
4.1.2 Global VR Handle Revenue by Region (2016-2026)
4.2 North America VR Handle Revenue (2016-2026)
4.3 Europe VR Handle Revenue (2016-2026)
4.4 Asia-Pacific VR Handle Revenue (2016-2026)
4.5 South America VR Handle Revenue (2016-2026)
4.6 Middle East and Africa VR Handle Revenue (2016-2026)
5 Market Segment by Type
5.1 Global VR Handle Sales in Volume by Type (2016-2026)
5.2 Global VR Handle Revenue by Type (2016-2026)
5.3 Global VR Handle Price by Type (2016-2026)
6 Market Segment by Application
6.1 Global VR Handle Sales in Volume by Application (2016-2026)
6.2 Global VR Handle Revenue by Application (2016-2026)
6.3 Global VR Handle Price by Application (2016-2026)
7 North America by Country, by Type, and by Application
7.1 North America VR Handle Sales by Type (2016-2026)
7.2 North America VR Handle Sales by Application (2016-2026)
7.3 North America VR Handle Market Size by Country
7.3.1 North America VR Handle Sales in Volume by Country (2016-2026)
7.3.2 North America VR Handle Revenue by Country (2016-2026)
7.3.3 United States Market Size and Forecast (2016-2026)
7.3.4 Canada Market Size and Forecast (2016-2026)
7.3.5 Mexico Market Size and Forecast (2016-2026)
8 Europe by Country, by Type, and by Application
8.1 Europe VR Handle Sales by Type (2016-2026)
8.2 Europe VR Handle Sales by Application (2016-2026)
8.3 Europe VR Handle Market Size by Country
8.3.1 Europe VR Handle Sales in Volume by Country (2016-2026)
8.3.2 Europe VR Handle Revenue by Country (2016-2026)
8.3.3 Germany Market Size and Forecast (2016-2026)
8.3.4 France Market Size and Forecast (2016-2026)
8.3.5 United Kingdom Market Size and Forecast (2016-2026)
8.3.6 Russia Market Size and Forecast (2016-2026)
8.3.7 Italy Market Size and Forecast (2016-2026)
9 Asia-Pacific by Country, by Type, and by Application
9.1 Asia-Pacific VR Handle Sales by Type (2016-2026)
9.2 Asia-Pacific VR Handle Sales by Application (2016-2026)
9.3 Asia-Pacific VR Handle Market Size by Region
9.3.1 Asia-Pacific VR Handle Sales in Volume by Region (2016-2026)
9.3.2 Asia-Pacific VR Handle Revenue by Region (2016-2026)
9.3.3 China Market Size and Forecast (2016-2026)
9.3.4 Japan Market Size and Forecast (2016-2026)
9.3.5 Korea Market Size and Forecast (2016-2026)
9.3.6 India Market Size and Forecast (2016-2026)
9.3.7 Southeast Asia Market Size and Forecast (2016-2026)
9.3.8 Australia Market Size and Forecast (2016-2026)
10 South America by Country, by Type, and by Application
10.1 South America VR Handle Sales by Type (2016-2026)
10.2 South America VR Handle Sales by Application (2016-2026)
10.3 South America VR Handle Market Size by Country
10.3.1 South America VR Handle Sales in Volume by Country (2016-2026)
10.3.2 South America VR Handle Revenue by Country (2016-2026)
10.3.3 Brazil Market Size and Forecast (2016-2026)
10.3.4 Argentina Market Size and Forecast (2016-2026)
11 Middle East & Africa by Country, by Type, and by Application
11.1 Middle East & Africa VR Handle Sales by Type (2016-2026)
11.2 Middle East & Africa VR Handle Sales by Application (2016-2026)
11.3 Middle East & Africa VR Handle Market Size by Country
11.3.1 Middle East & Africa VR Handle Sales in Volume by Country (2016-2026)
11.3.2 Middle East & Africa VR Handle Revenue by Country (2016-2026)
11.3.3 Turkey Market Size and Forecast (2016-2026)
11.3.4 Egypt Market Size and Forecast (2016-2026)
11.3.5 Saudi Arabia Market Size and Forecast (2016-2026)
11.3.6 South Africa Market Size and Forecast (2016-2026)
12 Sales Channel, Distributors, Traders and Dealers
12.1 Sales Channel
12.1.1 Direct Marketing
12.1.2 Indirect Marketing
12.2 VR Handle Typical Distributors
12.3 VR Handle Typical Customers
13 Research Findings and Conclusion
14 Appendix
14.1 Methodology
14.2 Research Process and Data Source
14.3 Disclaimer
Table 1. Global VR Handle Revenue by Type, (USD Million), 2021-2026
Table 2. Global VR Handle Revenue by Application, (USD Million), 2021-2026
Table 3. VIVE Basic Information, Manufacturing Base and Competitors
Table 4. VIVE Major Business
Table 5. VIVE VR Handle Product and Services
Table 6. VIVE VR Handle Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 7. Oculus Basic Information, Manufacturing Base and Competitors
Table 8. Oculus Major Business
Table 9. Oculus VR Handle Product and Services
Table 10. Oculus VR Handle Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 11. Sony Basic Information, Manufacturing Base and Competitors
Table 12. Sony Major Business
Table 13. Sony VR Handle Product and Services
Table 14. Sony VR Handle Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 15. Antvr Basic Information, Manufacturing Base and Competitors
Table 16. Antvr Major Business
Table 17. Antvr VR Handle Product and Services
Table 18. Antvr VR Handle Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 19. Deepoon Basic Information, Manufacturing Base and Competitors
Table 20. Deepoon Major Business
Table 21. Deepoon VR Handle Product and Services
Table 22. Deepoon VR Handle Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 23. Shinecon Basic Information, Manufacturing Base and Competitors
Table 24. Shinecon Major Business
Table 25. Shinecon VR Handle Product and Services
Table 26. Shinecon VR Handle Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 27. Microsoft Basic Information, Manufacturing Base and Competitors
Table 28. Microsoft Major Business
Table 29. Microsoft VR Handle Product and Services
Table 30. Microsoft VR Handle Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 31. Global VR Handle Sales by Manufacturer (2019-2021e) & (K Units)
Table 32. Global VR Handle Revenue by Manufacturer (2019-2021e) & (USD Million)
Table 33. Market Position of Manufacturers in VR Handle, (Tier 1, Tier 2, and Tier 3), Based on Revenue in 2020
Table 34. Global VR Handle Production Capacity by Company, (K Units): 2020 VS 2021
Table 35. Head Office and VR Handle Production Site of Key Manufacturer
Table 36. VR Handle New Entrant and Capacity Expansion Plans
Table 37. VR Handle Mergers & Acquisitions in the Past Five Years
Table 38. Global VR Handle Sales by Region (2016-2021e) & (K Units)
Table 39. Global VR Handle Sales by Region (2021-2026) & (K Units)
Table 40. Global VR Handle Revenue by Region (2016-2021e) & (USD Million)
Table 41. Global VR Handle Revenue by Region (2021-2026) & (USD Million)
Table 42. Global VR Handle Sales by Type (2016-2021e) & (K Units)
Table 43. Global VR Handle Sales by Type (2021-2026) & (K Units)
Table 44. Global VR Handle Revenue by Type (2016-2021e) & (USD Million)
Table 45. Global VR Handle Revenue by Type (2021-2026) & (USD Million)
Table 46. Global VR Handle Price by Type (2016-2021e) & (USD/Unit)
Table 47. Global VR Handle Price by Type (2021-2026) & (USD/Unit)
Table 48. Global VR Handle Sales by Application (2016-2021e) & (K Units)
Table 49. Global VR Handle Sales by Application (2021-2026) & (K Units)
Table 50. Global VR Handle Revenue by Application (2016-2021e) & (USD Million)
Table 51. Global VR Handle Revenue by Application (2021-2026) & (USD Million)
Table 52. Global VR Handle Price by Application (2016-2021e) & (USD/Unit)
Table 53. Global VR Handle Price by Application (2021-2026) & (USD/Unit)
Table 54. North America VR Handle Sales by Country (2016-2021e) & (K Units)
Table 55. North America VR Handle Sales by Country (2021-2026) & (K Units)
Table 56. North America VR Handle Revenue by Country (2016-2021e) & (USD Million)
Table 57. North America VR Handle Revenue by Country (2021-2026) & (USD Million)
Table 58. North America VR Handle Sales by Type (2016-2021e) & (K Units)
Table 59. North America VR Handle Sales by Type (2021-2026) & (K Units)
Table 60. North America VR Handle Sales by Application (2016-2021e) & (K Units)
Table 61. North America VR Handle Sales by Application (2021-2026) & (K Units)
Table 62. Europe VR Handle Sales by Country (2016-2021e) & (K Units)
Table 63. Europe VR Handle Sales by Country (2021-2026) & (K Units)
Table 64. Europe VR Handle Revenue by Country (2016-2021e) & (USD Million)
Table 65. Europe VR Handle Revenue by Country (2021-2026) & (USD Million)
Table 66. Europe VR Handle Sales by Type (2016-2021e) & (K Units)
Table 67. Europe VR Handle Sales by Type (2021-2026) & (K Units)
Table 68. Europe VR Handle Sales by Application (2016-2021e) & (K Units)
Table 69. Europe VR Handle Sales by Application (2021-2026) & (K Units)
Table 70. Asia-Pacific VR Handle Sales by Region (2016-2021e) & (K Units)
Table 71. Asia-Pacific VR Handle Sales by Region (2021-2026) & (K Units)
Table 72. Asia-Pacific VR Handle Revenue by Region (2016-2021e) & (USD Million)
Table 73. Asia-Pacific VR Handle Revenue by Region (2021-2026) & (USD Million)
Table 74. Asia-Pacific VR Handle Sales by Type (2016-2021e) & (K Units)
Table 75. Asia-Pacific VR Handle Sales by Type (2021-2026) & (K Units)
Table 76. Asia-Pacific VR Handle Sales by Application (2016-2021e) & (K Units)
Table 77. Asia-Pacific VR Handle Sales by Application (2021-2026) & (K Units)
Table 78. South America VR Handle Sales by Country (2016-2021e) & (K Units)
Table 79. South America VR Handle Sales by Country (2021-2026) & (K Units)
Table 80. South America VR Handle Revenue by Country (2016-2021e) & (USD Million)
Table 81. South America VR Handle Revenue by Country (2021-2026) & (USD Million)
Table 82. South America VR Handle Sales by Type (2016-2021e) & (K Units)
Table 83. South America VR Handle Sales by Type (2021-2026) & (K Units)
Table 84. South America VR Handle Sales by Application (2016-2021e) & (K Units)
Table 85. South America VR Handle Sales by Application (2021-2026) & (K Units)
Table 86. Middle East & Africa VR Handle Sales by Country (2016-2021e) & (K Units)
Table 87. Middle East & Africa VR Handle Sales by Country (2021-2026) & (K Units)
Table 88. Middle East & Africa VR Handle Revenue by Country (2016-2021e) & (USD Million)
Table 89. Middle East & Africa VR Handle Revenue by Country (2021-2026) & (USD Million)
Table 90. Middle East & Africa VR Handle Sales by Type (2016-2021e) & (K Units)
Table 91. Middle East & Africa VR Handle Sales by Type (2021-2026) & (K Units)
Table 92. Middle East & Africa VR Handle Sales by Application (2016-2021e) & (K Units)
Table 93. Middle East & Africa VR Handle Sales by Application (2021-2026) & (K Units)
Table 94. Direct Channel Pros & Cons
Table 95. Indirect Channel Pros & Cons
Table 96. VR Handle Typical Distributors
Table 97. VR Handle Typical Customers
List of Figures
Figure 1. VR Handle Picture
Figure 2. Global VR Handle Sales Market Share by Type in 2020
Figure 3. Signal controller
Figure 4. Game controllers
Figure 5. Global VR Handle Sales Market Share by Application in 2020
Figure 6. Game
Figure 7. TV
Figure 8. Other
Figure 9. Global VR Handle Market Size, (USD Million) & (K Units): 2020 VS 2021 VS 2026
Figure 10. Global VR Handle Market Size and Forecast (2016-2026) & (USD Million)
Figure 11. Global VR Handle Sales (2016-2026) & (K Units)
Figure 12. Global VR Handle Price by Type (2016-2026) & (USD/Unit)
Figure 13. Global VR Handle Production Capacity (2016-2026) & (K Units)
Figure 14. Global VR Handle Production Capacity by Geographic Region: 2020 VS 2021
Figure 15. VR Handle Market Drivers
Figure 16. VR Handle Market Restraints
Figure 17. VR Handle Market Trends
Figure 18. Global VR Handle Sales Market Share by Manufacturer in 2020
Figure 19. Global VR Handle Revenue Market Share by Manufacturer in 2020
Figure 20. VR Handle Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
Figure 21. Top 3 VR Handle Manufacturer (Revenue) Market Share in 2020
Figure 22. Top 6 VR Handle Manufacturer (Revenue) Market Share in 2020
Figure 23. Global VR Handle Sales Market Share by Region (2016-2026)
Figure 24. Global VR Handle Revenue Market Share by Region (2016-2026)
Figure 25. North America VR Handle Revenue (2016-2026) & (USD Million)
Figure 26. Europe VR Handle Revenue (2016-2026) & (USD Million)
Figure 27. Asia-Pacific VR Handle Revenue (2016-2026) & (USD Million)
Figure 28. South America VR Handle Revenue (2016-2026) & (USD Million)
Figure 29. Middle East & Africa VR Handle Revenue (2016-2026) & (USD Million)
Figure 30. Global VR Handle Sales Market Share by Type (2016-2026)
Figure 31. Global VR Handle Revenue Market Share by Type (2016-2026)
Figure 32. Global VR Handle Price by Type (2016-2026) & (USD/Unit)
Figure 33. Global VR Handle Sales Market Share by Application (2016-2026)
Figure 34. Global VR Handle Revenue Market Share by Application (2016-2026)
Figure 35. Global VR Handle Price by Application (2016-2026) & (USD/Unit)
Figure 36. North America VR Handle Sales Market Share by Type (2016-2026)
Figure 37. North America VR Handle Sales Market Share by Application (2016-2026)
Figure 38. North America VR Handle Sales Market Share by Country (2016-2026)
Figure 39. North America VR Handle Revenue Market Share by Country (2016-2026)
Figure 40. United States VR Handle Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 41. Canada VR Handle Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 42. Mexico VR Handle Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 43. Europe VR Handle Sales Market Share by Type (2016-2026)
Figure 44. Europe VR Handle Sales Market Share by Application (2016-2026)
Figure 45. Europe VR Handle Sales Market Share by Country (2016-2026)
Figure 46. Europe VR Handle Revenue Market Share by Country (2016-2026)
Figure 47. Germany VR Handle Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 48. France VR Handle Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 49. United Kingdom VR Handle Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 50. Russia VR Handle Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 51. Italy VR Handle Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 52. Asia-Pacific VR Handle Sales Market Share by Region (2016-2026)
Figure 53. Asia-Pacific VR Handle Sales Market Share by Application (2016-2026)
Figure 54. Asia-Pacific VR Handle Sales Market Share by Region (2016-2026)
Figure 55. Asia-Pacific VR Handle Revenue Market Share by Region (2016-2026)
Figure 56. China VR Handle Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 57. Japan VR Handle Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 58. Korea VR Handle Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 59. India VR Handle Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 60. Southeast Asia VR Handle Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 61. Australia VR Handle Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 62. South America VR Handle Sales Market Share by Type (2016-2026)
Figure 63. South America VR Handle Sales Market Share by Application (2016-2026)
Figure 64. South America VR Handle Sales Market Share by Country (2016-2026)
Figure 65. South America VR Handle Revenue Market Share by Country (2016-2026)
Figure 66. Brazil VR Handle Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 67. Argentina VR Handle Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 68. Middle East & Africa VR Handle Sales Market Share by Type (2016-2026)
Figure 69. Middle East & Africa VR Handle Sales Market Share by Application (2016-2026)
Figure 70. Middle East & Africa VR Handle Sales Market Share by Country (2016-2026)
Figure 71. Middle East & Africa VR Handle Revenue Market Share by Country (2016-2026)
Figure 72. Turkey VR Handle Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 73. Egypt VR Handle Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 74. Saudi Arabia VR Handle Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 75. South Africa VR Handle Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 76. Sales Channel: Direct Channel vs Indirect Channel
Figure 77. Methodology
Figure 78. Research Process and Data Source