• レポートコード:GIR-107A14103 • 出版社/出版日:GlobalInfoResearch / 2021年7月 ※2024年版があります。お問い合わせください。 • レポート形態:英文、PDF、107ページ • 納品方法:Eメール(納期:2~3日) • 産業分類:新技術 |
Single User | ¥522,000 (USD3,480) | ▷ お問い合わせ |
Multi User | ¥783,000 (USD5,220) | ▷ お問い合わせ |
Corporate User | ¥1,044,000 (USD6,960) | ▷ お問い合わせ |
• お支払方法:銀行振込(納品後、ご請求書送付)
レポート概要
当調査資料では、ビデオ用VRのグローバル市場について調査・分析し、2021年から2026年までの市場予測をまとめております。ビデオ用VRの種類別市場規模(ハードウェア、ソフトウェア)、用途別市場規模(テレビ、コンピュータ、携帯電話、その他)、地域別市場規模(北米、アメリカ、ヨーロッパ、アジア、中国、日本、東南アジア、南米、中東、アフリカなど)、市場動向、企業別販売量と市場シェア、販売チャネルなどの情報を掲載しています。 ・ビデオ用VRの市場概要 ・企業情報(企業概要、製品概要、販売量、価格、売上):Jaunt、NextVR、VRSE、Gapra、IGPort ・企業別市場シェア ・地域別市場分析2016年-2026年 ・種類別分析2016年-2026年:ハードウェア、ソフトウェア ・用途別分析2016年-2026年:テレビ、コンピュータ、携帯電話、その他 ・ビデオ用VRの北米市場規模2016年-2026年:アメリカ、カナダ、メキシコ ・ビデオ用VRのヨーロッパ市場規模2016年-2026年:ドイツ、イギリス、フランス、ロシア、イタリア ・ビデオ用VRのアジア市場規模2016年-2026年:中国、日本、韓国、インド、東南アジア、オーストラリア ・ビデオ用VRの南米市場規模2016年-2026年:ブラジル、アルゼンチン ・ビデオ用VRの中東・アフリカ市場規模2016年-2026年:サウジアラビア、トルコ、エジプト、南アフリカ ・販売チャネル、流通業者・代理店、顧客リスト ・調査の結果・結論 |
The VR for Video market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.
According to our latest research, the global VR for Video size is estimated to be USD xx million in 2026 from USD xx million in 2020, with a change XX% between 2020 and 2021. The global VR for Video market size is expected to grow at a CAGR of xx% for the next five years.
Market segmentation
VR for Video market is split by Type and by Application. For the period 2016-2026, the growth among segments provide accurate calculations and forecasts for revenue by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type, covers
Hardware
Software
Market segment by Application, can be divided into
Television
Computer
Mobile Phone
Others
Market segment by players, this report covers
Jaunt
NextVR
VRSE
Gapra
IGPort
Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia, and Rest of Asia-Pacific)
South America (Brazil, Argentina, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
1 Market Overview
1.1 Product Overview and Scope of VR for Video
1.2 Classification of VR for Video by Type
1.2.1 Overview: Global VR for Video Market Size by Type: 2020 Versus 2021 Versus 2026
1.2.2 Global VR for Video Revenue Market Share by Type in 2020
1.2.3 Hardware
1.2.4 Software
1.3 Global VR for Video Market by Application
1.3.1 Overview: Global VR for Video Market Size by Application: 2020 Versus 2021 Versus 2026
1.3.2 Television
1.3.3 Computer
1.3.4 Mobile Phone
1.3.5 Others
1.4 Global VR for Video Market Size & Forecast
1.5 Global VR for Video Market Size and Forecast by Region
1.5.1 Global VR for Video Market Size by Region: 2016 VS 2021 VS 2026
1.5.2 Global VR for Video Market Size by Region, (2016-2021)
1.5.3 North America VR for Video Market Size and Prospect (2016-2026)
1.5.4 Europe VR for Video Market Size and Prospect (2016-2026)
1.5.5 Asia-Pacific VR for Video Market Size and Prospect (2016-2026)
1.5.6 South America VR for Video Market Size and Prospect (2016-2026)
1.5.7 Middle East and Africa VR for Video Market Size and Prospect (2016-2026)
1.6 Market Drivers, Restraints and Trends
1.6.1 VR for Video Market Drivers
1.6.2 VR for Video Market Restraints
1.6.3 VR for Video Trends Analysis
2 Company Profiles
2.1 Jaunt
2.1.1 Jaunt Details
2.1.2 Jaunt Major Business
2.1.3 Jaunt VR for Video Product and Solutions
2.1.4 Jaunt VR for Video Revenue, Gross Margin and Market Share (2019-2021)
2.1.5 Jaunt Recent Developments and Future Plans
2.2 NextVR
2.2.1 NextVR Details
2.2.2 NextVR Major Business
2.2.3 NextVR VR for Video Product and Solutions
2.2.4 NextVR VR for Video Revenue, Gross Margin and Market Share (2019-2021)
2.2.5 NextVR Recent Developments and Future Plans
2.3 VRSE
2.3.1 VRSE Details
2.3.2 VRSE Major Business
2.3.3 VRSE VR for Video Product and Solutions
2.3.4 VRSE VR for Video Revenue, Gross Margin and Market Share (2019-2021)
2.3.5 VRSE Recent Developments and Future Plans
2.4 Gapra
2.4.1 Gapra Details
2.4.2 Gapra Major Business
2.4.3 Gapra VR for Video Product and Solutions
2.4.4 Gapra VR for Video Revenue, Gross Margin and Market Share (2019-2021)
2.4.5 Gapra Recent Developments and Future Plans
2.5 IGPort
2.5.1 IGPort Details
2.5.2 IGPort Major Business
2.5.3 IGPort VR for Video Product and Solutions
2.5.4 IGPort VR for Video Revenue, Gross Margin and Market Share (2019-2021)
2.5.5 IGPort Recent Developments and Future Plans
3 Market Competition, by Players
3.1 Global VR for Video Revenue and Share by Players (2019-2021)
3.2 Market Concentration Rate
3.2.1 Top 3 VR for Video Players Market Share
3.2.2 Top 10 VR for Video Players Market Share
3.2.3 Market Competition Trend
3.3 VR for Video Players Head Office, Products and Services Provided
3.4 Mergers & Acquisitions
3.5 New Entrants and Expansion Plans
4 Market Size Segment by Type
4.1 Global VR for Video Revenue and Market Share by Type (2016-2021)
4.2 Global VR for Video Market Forecast by Type (2021-2026)
5 Market Size Segment by Application
5.1 Global VR for Video Revenue Market Share by Application (2016-2021)
5.2 VR for Video Market Forecast by Application (2021-2026)
6 North America by Country, by Type, and by Application
6.1 North America VR for Video Revenue by Type (2016-2026)
6.2 North America VR for Video Revenue by Application (2016-2026)
6.3 North America VR for Video Market Size by Country
6.3.1 North America VR for Video Revenue by Country (2016-2026)
6.3.2 United States VR for Video Market Size and Forecast (2016-2026)
6.3.3 Canada VR for Video Market Size and Forecast (2016-2026)
6.3.4 Mexico VR for Video Market Size and Forecast (2016-2026)
7 Europe by Country, by Type, and by Application
7.1 Europe VR for Video Revenue by Type (2016-2026)
7.2 Europe VR for Video Revenue by Application (2016-2026)
7.3 Europe VR for Video Market Size by Country
7.3.1 Europe VR for Video Revenue by Country (2016-2026)
7.3.2 Germany VR for Video Market Size and Forecast (2016-2026)
7.3.3 France VR for Video Market Size and Forecast (2016-2026)
7.3.4 United Kingdom VR for Video Market Size and Forecast (2016-2026)
7.3.5 Russia VR for Video Market Size and Forecast (2016-2026)
7.3.6 Italy VR for Video Market Size and Forecast (2016-2026)
8 Asia-Pacific by Region, by Type, and by Application
8.1 Asia-Pacific VR for Video Revenue by Type (2016-2026)
8.2 Asia-Pacific VR for Video Revenue by Application (2016-2026)
8.3 Asia-Pacific VR for Video Market Size by Region
8.3.1 Asia-Pacific VR for Video Revenue by Region (2016-2026)
8.3.2 China VR for Video Market Size and Forecast (2016-2026)
8.3.3 Japan VR for Video Market Size and Forecast (2016-2026)
8.3.4 South Korea VR for Video Market Size and Forecast (2016-2026)
8.3.5 India VR for Video Market Size and Forecast (2016-2026)
8.3.6 Southeast Asia VR for Video Market Size and Forecast (2016-2026)
8.3.7 Australia VR for Video Market Size and Forecast (2016-2026)
9 South America by Country, by Type, and by Application
9.1 South America VR for Video Revenue by Type (2016-2026)
9.2 South America VR for Video Revenue by Application (2016-2026)
9.3 South America VR for Video Market Size by Country
9.3.1 South America VR for Video Revenue by Country (2016-2026)
9.3.2 Brazil VR for Video Market Size and Forecast (2016-2026)
9.3.3 Argentina VR for Video Market Size and Forecast (2016-2026)
10 Middle East & Africa by Country, by Type, and by Application
10.1 Middle East & Africa VR for Video Revenue by Type (2016-2026)
10.2 Middle East & Africa VR for Video Revenue by Application (2016-2026)
10.3 Middle East & Africa VR for Video Market Size by Country
10.3.1 Middle East & Africa VR for Video Revenue by Country (2016-2026)
10.3.2 Turkey VR for Video Market Size and Forecast (2016-2026)
10.3.3 Saudi Arabia VR for Video Market Size and Forecast (2016-2026)
10.3.4 UAE VR for Video Market Size and Forecast (2016-2026)
11 Research Findings and Conclusion
12 Appendix
12.1 Methodology
12.2 Research Process and Data Source
12.3 Disclaimer
Table 1. Global VR for Video Revenue by Type, (USD Million), 2020 VS 2021 VS 2026
Table 2. Global VR for Video Revenue by Application, (USD Million), 2020 VS 2021 VS 2026
Table 3. Global Market VR for Video Revenue (Million USD) Comparison by Region (2016 VS 2021 VS 2026)
Table 4. Global VR for Video Revenue (USD Million) by Region (2016-2021)
Table 5. Global VR for Video Revenue Market Share by Region (2021-2026)
Table 6. Jaunt Corporate Information, Head Office, and Major Competitors
Table 7. Jaunt Major Business
Table 8. Jaunt VR for Video Product and Solutions
Table 9. Jaunt VR for Video Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 10. NextVR Corporate Information, Head Office, and Major Competitors
Table 11. NextVR Major Business
Table 12. NextVR VR for Video Product and Solutions
Table 13. NextVR VR for Video Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 14. VRSE Corporate Information, Head Office, and Major Competitors
Table 15. VRSE Major Business
Table 16. VRSE VR for Video Product and Solutions
Table 17. VRSE VR for Video Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 18. Gapra Corporate Information, Head Office, and Major Competitors
Table 19. Gapra Major Business
Table 20. Gapra VR for Video Product and Solutions
Table 21. Gapra VR for Video Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 22. IGPort Corporate Information, Head Office, and Major Competitors
Table 23. IGPort Major Business
Table 24. IGPort VR for Video Product and Solutions
Table 25. IGPort VR for Video Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 26. Global VR for Video Revenue (USD Million) by Players (2019-2021)
Table 27. Global VR for Video Revenue Share by Players (2019-2021)
Table 28. Breakdown of VR for Video by Company Type (Tier 1, Tier 2 and Tier 3)
Table 29. VR for Video Players Head Office, Products and Services Provided
Table 30. VR for Video Mergers & Acquisitions in the Past Five Years
Table 31. VR for Video New Entrants and Expansion Plans
Table 32. Global VR for Video Revenue (USD Million) by Type (2016-2021)
Table 33. Global VR for Video Revenue Share by Type (2016-2021)
Table 34. Global VR for Video Revenue Forecast by Type (2021-2026)
Table 35. Global VR for Video Revenue by Application (2016-2021)
Table 36. Global VR for Video Revenue Forecast by Application (2021-2026)
Table 37. North America VR for Video Revenue by Type (2016-2021) & (USD Million)
Table 38. North America VR for Video Revenue by Type (2021-2026) & (USD Million)
Table 39. North America VR for Video Revenue by Application (2016-2021) & (USD Million)
Table 40. North America VR for Video Revenue by Application (2021-2026) & (USD Million)
Table 41. North America VR for Video Revenue by Country (2016-2021) & (USD Million)
Table 42. North America VR for Video Revenue by Country (2021-2026) & (USD Million)
Table 43. Europe VR for Video Revenue by Type (2016-2021) & (USD Million)
Table 44. Europe VR for Video Revenue by Type (2021-2026) & (USD Million)
Table 45. Europe VR for Video Revenue by Application (2016-2021) & (USD Million)
Table 46. Europe VR for Video Revenue by Application (2021-2026) & (USD Million)
Table 47. Europe VR for Video Revenue by Country (2016-2021) & (USD Million)
Table 48. Europe VR for Video Revenue by Country (2021-2026) & (USD Million)
Table 49. Asia-Pacific VR for Video Revenue by Type (2016-2021) & (USD Million)
Table 50. Asia-Pacific VR for Video Revenue by Type (2021-2026) & (USD Million)
Table 51. Asia-Pacific VR for Video Revenue by Application (2016-2021) & (USD Million)
Table 52. Asia-Pacific VR for Video Revenue by Application (2021-2026) & (USD Million)
Table 53. Asia-Pacific VR for Video Revenue by Region (2016-2021) & (USD Million)
Table 54. Asia-Pacific VR for Video Revenue by Region (2021-2026) & (USD Million)
Table 55. South America VR for Video Revenue by Type (2016-2021) & (USD Million)
Table 56. South America VR for Video Revenue by Type (2021-2026) & (USD Million)
Table 57. South America VR for Video Revenue by Application (2016-2021) & (USD Million)
Table 58. South America VR for Video Revenue by Application (2021-2026) & (USD Million)
Table 59. South America VR for Video Revenue by Country (2016-2021) & (USD Million)
Table 60. South America VR for Video Revenue by Country (2021-2026) & (USD Million)
Table 61. Middle East & Africa VR for Video Revenue by Type (2016-2021) & (USD Million)
Table 62. Middle East & Africa VR for Video Revenue by Type (2021-2026) & (USD Million)
Table 63. Middle East & Africa VR for Video Revenue by Application (2016-2021) & (USD Million)
Table 64. Middle East & Africa VR for Video Revenue by Application (2021-2026) & (USD Million)
Table 65. Middle East & Africa VR for Video Revenue by Country (2016-2021) & (USD Million)
Table 66. Middle East & Africa VR for Video Revenue by Country (2021-2026) & (USD Million)
List of Figures
Figure 1. VR for Video Picture
Figure 2. Global VR for Video Revenue Market Share by Type in 2020
Figure 3. Hardware
Figure 4. Software
Figure 5. VR for Video Revenue Market Share by Application in 2020
Figure 6. Television Picture
Figure 7. Computer Picture
Figure 8. Mobile Phone Picture
Figure 9. Others Picture
Figure 10. Global VR for Video Revenue, (USD Million): 2020 VS 2021 VS 2026
Figure 11. Global VR for Video Revenue and Forecast (2016-2026) & (USD Million)
Figure 12. Global VR for Video Revenue Market Share by Region (2016-2026)
Figure 13. Global VR for Video Revenue Market Share by Region in 2020
Figure 14. North America VR for Video Revenue (USD Million) and Growth Rate (2016-2026)
Figure 15. Europe VR for Video Revenue (USD Million) and Growth Rate (2016-2026)
Figure 16. Asia-Pacific VR for Video Revenue (USD Million) and Growth Rate (2016-2026)
Figure 17. South America VR for Video Revenue (USD Million) and Growth Rate (2016-2026)
Figure 18. Middle East and Africa VR for Video Revenue (USD Million) and Growth Rate (2016-2026)
Figure 19. VR for Video Market Drivers
Figure 20. VR for Video Market Restraints
Figure 21. VR for Video Market Trends
Figure 22. Jaunt Recent Developments and Future Plans
Figure 23. NextVR Recent Developments and Future Plans
Figure 24. VRSE Recent Developments and Future Plans
Figure 25. Gapra Recent Developments and Future Plans
Figure 26. IGPort Recent Developments and Future Plans
Figure 27. Global VR for Video Revenue Share by Players in 2020
Figure 28. VR for Video Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
Figure 29. Global Top 3 Players VR for Video Revenue Market Share in 2020
Figure 30. Global Top 10 Players VR for Video Revenue Market Share in 2020
Figure 31. Key Players Market Share Trend (Top 3 Market Share: 2019 VS 2020 VS 2021)
Figure 32. Global VR for Video Revenue Share by Type in 2020
Figure 33. Global VR for Video Market Share Forecast by Type (2021-2026)
Figure 34. Global VR for Video Revenue Share by Application in 2020
Figure 35. Global VR for Video Market Share Forecast by Application (2021-2026)
Figure 36. North America VR for Video Sales Market Share by Type (2016-2026)
Figure 37. North America VR for Video Sales Market Share by Application (2016-2026)
Figure 38. North America VR for Video Revenue Market Share by Country (2016-2026)
Figure 39. United States VR for Video Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 40. Canada VR for Video Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 41. Mexico VR for Video Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 42. Europe VR for Video Sales Market Share by Type (2016-2026)
Figure 43. Europe VR for Video Sales Market Share by Application (2016-2026)
Figure 44. Europe VR for Video Revenue Market Share by Country (2016-2026)
Figure 45. Germany VR for Video Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 46. France VR for Video Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 47. United Kingdom VR for Video Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 48. Russia VR for Video Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 49. Italy VR for Video Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 50. Asia-Pacific VR for Video Sales Market Share by Type (2016-2026)
Figure 51. Asia-Pacific VR for Video Sales Market Share by Application (2016-2026)
Figure 52. Asia-Pacific VR for Video Revenue Market Share by Region (2016-2026)
Figure 53. China VR for Video Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 54. Japan VR for Video Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 55. South Korea VR for Video Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 56. India VR for Video Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 57. Southeast Asia VR for Video Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 58. Australia VR for Video Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 59. South America VR for Video Sales Market Share by Type (2016-2026)
Figure 60. South America VR for Video Sales Market Share by Application (2016-2026)
Figure 61. South America VR for Video Revenue Market Share by Country (2016-2026)
Figure 62. Brazil VR for Video Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 63. Argentina VR for Video Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 64. Middle East and Africa VR for Video Sales Market Share by Type (2016-2026)
Figure 65. Middle East and Africa VR for Video Sales Market Share by Application (2016-2026)
Figure 66. Middle East and Africa VR for Video Revenue Market Share by Country (2016-2026)
Figure 67. Turkey VR for Video Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 68. Saudi Arabia VR for Video Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 69. UAE VR for Video Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 70. Methodology
Figure 71. Research Process and Data Source